Last week we discussed the many aircraft projects that will be under development in 2019. Today, let’s look at some of the non-aircraft projects. As mentioned last week, we cannot promise that all of these will be released in 2019, but they will all be under focused development.
Happy New Year!
From all of us at Eagle Dynamics, we want to wish you a happy new year and every success and happiness for 2019! We look forward to sharing it with you, and we have many exciting projects during 2019! What follows is a listing of aircraft projects that we and our valued-partners will be working on in 2019. We do not expect for all these projects to be released in 2019, but this is where our focus will be this year.
In next week’s newsletter we’ll talk about the non-aircraft projects that we’ll be working on during 2019.
DCS World Winter 2018 Sale is Here!
At long last, get great savings on the entire library of DCS World products! Lasting until January 7th, 2019, save 50% on most DCS World modules! This applies to aircraft, maps, and campaigns.
DCS World 2.5 Update
This week we updated the release version of DCS World to include many of the new features and fixes from the past two weeks of Open Betas. As always, the goal of the Open Betas is to introduce and test new features and fixes in order to first make sure they do not result in game crashes. Once we are satisfied with the stability of an Open Beta, and that it adds plenty of new content and fixes, we update the Release version. Jatka lukemista
DCS World Open Beta Update
This week’s Open Beta update has some great updates to DCS World, the Hornet, and the Viggen. Highlights include:
Hornet changes: added work-in-progress AGM-65F infrared-guided Maverick air-to-ground missile; corrected Hornet catapult launch roughness; added “Go to Tanker’ command for AI Hornets; corrected and improved the Hornet radar in RWS and STT modes; and corrected and improved operation of the Joint Helmet Mounted Cueing System (JHMCS). More great stuff coming in the 19 December update!
Corrected potential for static objects not being visible to multiplayer clients.
Added removal or cargo in multiplayer based on scripting.
Viggen changes: greatly improved air-to-ground radar; corrected TERRNAV not fixing; and added scratches to canopy glass.
Celebrating Three Years Over Nevada!
Three years ago, we released the DCS: NEVADA Test and Training Range map. Since then, it exited Early Access and has received many updates, including a massive one two years ago that included 14 new airfields; new towns and cities; additional landmarks; and expanded, detailed texture area. Just as important, the map has been home to a huge amount of content that includes numerous missions and 10 campaigns. The Nevada map has provided a very interesting blend of desert aerial combat in the form of Red Flag Campaigns, Weapons Training, and Aggressors Training, with “fun” flying through Las Vegas, the Hoover Dam and other interesting locations.
We’re happy to present to you this new Nevada map video that celebrates three years of Nevada flying!
DCS World Open Beta Update
This week we released a new update to the DCS World Open Beta with highlights that include:
Added the Joint Helmet Mounted Cueing System (JHMCS), AGM-65E laser-guided Maverick, Flight Performance Advisory System (FPAS) page, new skins, improved Air Combat Maneuvering (ACM) radar mode performance, and corrected fuel pumps for the Hornet.
Restored debriefing screen for Instant Action missions.
Improved sound propagation for distant objects.
Corrected player radio transmission with simultaneous AI radio messages.
Great improvements to the MiG-29 that include pitch stability synchronized with wing slats, improved braking chute model, corrected engine damage over Mach 2.6, and improved longitudinal stability.
Numerous improvements to the MiG-21bis, M-2000C, AV-8B NA, and AJS-37 Viggen.
For next week’s Open Beta update, we plan new Hornet features and fixes like the Joint Helmet Mounted Cueing System (JHMCS), FPAS page, laser Maverick, and corrected air-to-air radar B-sweep.
DCS World War II Assets Pack Update
The WWII assets pack continues to grow, and the next ground unit will be the M10 ”Wolverine” tank destroyer. Based on a modified M4A2 Sherman tank chassis, it includes an open-turret with a 76.2 mm cannon. Produced by the US starting in September 1942, the M10 was the most important US tank destroyer of the war.