DCS World Uutiskirje (9/6)

Eagle Dynamics:

DCS World 2.1 Update
Since the release of the hotfix last week, the team is very busy squashing bugs and adding new features to 2.1, the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack. We plan to have the first, big, new update to all of these on 14 June 2017.
A complete changelog will be provided at that time.


Weekend Bundle Deals

To best take advantage of the new DCS: Normandy 1944 Map, we are offering several 40% off bundle pack options:

Jatka lukemista

DCS World Uutiskirje (2/6)

Eagle Dynamics:

DCS World 2.1 Update 1

Today we are releasing the first update to DCS World 2.1, which can include the DCS: Normandy 1944 Map and/or the DCS: NEVADA Test and Training Range Map. Over the past week, we have been carefully noting all feedback and we will do our best to address all concerns. For this first update, we have made the following primary changes.

For following week, we plan to add several new DCS: World War II Assets Pack units including anti-aircraft units, beach fortifications, barrage balloons, and several others.

DCS World 1.5 Status

In parallel to DCS World 2.1, we are also creating the next update for DCS World 1.5. The primary addition will be the support for the DCS: World War II Assets Pack. This update will be coming soon. Jatka lukemista

Hoggitdev Uutiskirje (5/2017)

Community A-4E: May 2017 Update

Hi everyone! We admittedly had a slow few months, with a number of vacations and distractions, but as of the end of May, we’ve built up a bit of momentum again and hope to push closer to release at a decent cadence. On that note, I figured I’d surprise everyone (as well as half the team) and post the update two days early! Hope nobody minds…

Unwraps and Texturing

This month, the biggest visible difference in the A-4 is that we’ve started unwrapping and texturing more of the cockpit. The gauges themselves have been unwrapped for a while, but now the ejection seat, cockpit wall baffles, and flooring are all unwrapped and textured. Additionally, we’ve been trying to make the light bulb textures a bit more realistic for the cockpit indicators. We’re happy to show some in-progress textures:

Jatka lukemista