Nevada Map Bundle Deal Weekend!
As our first DLC map for DCS World, the Nevada Test and Training Range map has been a big success in both its popularity and its showcasing of new map technologies.
The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam. Jatka lukemista
Summer Flash Sale!
We don’t have them often now, but this weekend we are having a Flash Sale on most DCS World modules. Take advantage of this big sale while it lasts.
- DCS: L-39 Albatros – 50% off
- DCS: NEVDA Test and Training Range map – 20% off
- DCS: SA342 Gazelle – 10% off
- Most of other released DCS World modules – 40% off
The sale will run from 10 June 2016 (1500 GMT) to 20 June 2016 (0900 GMT).
DCS World e-shop: http://www.digitalcombatsimulator.com/en/shop/
Despite being one of our oldest DCS World modules, our Warthog continues to still be one of our most popular. When paired with the new Nevada Test and Training Range map and the A-10C Red Flag campaign, it creates one of the most engaging flight simulation experiences you can have on a PC.
For this weekend, we have two Hog deals. They will start on 03 June 2016 at 1500 GMT and last until 06 June 2016 at 0900 GMT.
It’s raining gauges!
After a bit of a lull in late March, we picked up some momentum again in April and May has been a hectic month for the team. There are two big changes this month.
First, we’ve finally imported a draft version of our team-developed cockpit into DCS (thanks to Merker6!), and thus are now using that model instead of the placeholder we’d been using previously. With our own model, we’ve been able to start animating and connecting clickable gauges, as well as programming up the systems behind them. While the shapes and unwraps still need a lot of work (though we’ve been able to integrate plusnine’s gauges), this has allowed us to learn how to build a DCS cockpit. Jatka lukemista